SIGGRAPH 2023 - Sydney & Asia Talks
How do we elevate the stories of underestimated people in XR?
Through the case study of Missing 10 Hours VR - a multi-ending interactive piece about the Bystander Effect and date-rape drugs - I will share our rapid-prototyping process to help you move your ideas from scribble to story. We'll explore unconventional ways to use the medium for measurable positive impact, including worldbuilding, animation, and diverse and authentic character design. If you're tired of diversity panels that make no real change or if you're curious about the secrets of XR for Impact and the tools that make it more accessible, this talk is for you. Join me in the revolution!
In partnership with the World Wildlife Fund, this course at Moholy-Nagy University of Art and Design allowed undergraduate and postgraduate students to create meaningful experiences using virtual reality while focusing on environmental topics around climate change and forest protection.
The fast-paced course was divided into two sections. The first half of the semester established the base software knowledge in Unreal Engine while learning about interactive storytelling. In addition to in-class sessions, students were given tailored video tutorials I created as individual studies.
The students came from various backgrounds such as photography, interior design, animation, and fashion. Based on their newly gained skill sets, teams were formed and were challenged to create interactive prototypes on a specific topic within six weeks.
See their work below. Photos were taken at the final showcase at MOME where each group presented their work for WWF Hungary and Greenpeace.
As part of the smART! XTRA series of interactive presentations, audiences are invited to find out more about interdisciplinary forms of collaboration between different areas of the arts and creative industries, through a number of ongoing projects. The ‘Space manipulation’ event will focus on creation and interaction within different spatial dimensions.
https://trafo.hu/en/programs/termanipulacio
Presenters: Lóci ALVÉGI, Fanni FAZAKAS, Márton TIMÓCZKI-NAGY
Editor – moderator: Andrea KOVÁCS
Creative concept: Let it Be! art agency
http://www.4dsound.net/artist/rumex
The team of WeAreOpen - Nyitottakvagyunk invites you to join BACKSTAGE once a month with a variety of diverse programs featuring both the corporate and cultural world. They involve artists and experts to help us better understand the complexity of diversity and inclusion through artworks, movies, performances, and more.
This time I was slated to give a talk here on VR history, its affordances and show use-cases used in sensitivity-trainings. As part of the event at Budapest Music Center, I also exhibited the first version of multi-player Jamie & Jamie VR and we received feedback from more than a hundred CEOs and their employees.
event website: